Digital Natives and Gamification
A hot topic I hear being discussed gamification - everyone wants learning to be more engaging via gamification. How can we engage learners and make it interactive? I think this topic of gamification will continue to grow because of how Digital Natives/Gen Z interact with the internet. I think back to when I taught middle school, and students were required to partake in extensive standardized testing a couple of times a year. They were simply worn out by the end of it. An idea we had, that unfortunately never was more than a few conversations, was to add in some sort of game element to this testing. They wouldn't know if they had a question right or wrong, but just receive a kind of *ping* or *good job!* or watched their car work through all of the questions. Anything to create a dopamine hit that worked on short attention spans to encourage them to keep going. I wonder how student's scores might improve, or morale might be better on these intensive exercises they are require...